
| Taina Karvonen | The Delfoi Method Used to Verify the Opinions of the Focus Group in a Creative Advertising Process |
| Anttila Petteri | Learning Material of Mathematics for Carpentry in Special Vocational Education |
| Audejeff Niina | Examination of the Product Selection and the Product Assortment of Kultajousi, a Jewellery Store Specialized on Silver Jewellery |
| Hartikainen Katri | Designing an Outdoor Stage for City of Iisalmi |
| Hintikka Hanna | The Use of Metaphors in Product Design |
| Jaakkola Elisa | A Three-level Transformation of Design Knowledge - Developing the Form Attributes through a Three-level Process |
| Järvikuona Jari | Cell Phone with a single Button - Product Development to Soneco Oy |
| Kajanne Jari | Interaction between the User and the Product in an Intelligent Environment |
| Kaukoranta Ulla-Helena | Hotellihuoneen suunnittelu Sokos Hotel Lakeus Seinäjoki |
| Kivinen Jenni | Flexible Interior Design for a Detached House |
| Kunnas Helena | Three Metalwork Craftswomen; The Description of the Realities of the Profession |
| Laukkanen Hannele | The Secrets of the Gate – The Design Process of a Product and it’s Various Factors |
| Leinonen Raisa | Building a Vision of the Future Welfare Know-how for Savonia University of Applied Sciences and the Field of Design |
| Liski Noora | Product Predicting - Company Based Ideation Process with Scenarios, Features from Future Products and Morphologic Analysis |
| Mahonen Miika | Adaptive Game User Interfaces in the Year 2020: Adaptation as a Starting Point in Designing Future Game Controller, Direct brain feed and the design process of a brain controllable game controller |
| Morko Tauno | Adaptive Game User Interfaces in the Year 2020: Adaptation as a Starting Point in Designing Future Game Controller, Direct brain feed and the design process of a brain controllable game controller |
| Mäkeläinen Riikka | Interior Design of Kuopio Central Football Field’s VIP-lounges |
| Ojala Eliisa | Spirit of the Times Effect on Picture Jewellery |
| Oksanen Iida | Employees, Effectiveness and Action – Basis of the Industrial Kitchen Planning |
| Paananen Pasi | Designing of sound landscape story to support the cooperative learning of dysphasia children |
| Piirainen Jenni | Furniture for the Growing Children - Interior Design Plan to Jynkänvuori Day Nursery |
| Piironen Satu | A Three-level Transformation of Design Knowledge - Developing the Form Attributes through a Three-level Process |
| Pitkänen Päivi | The History of the Telephone in the Finnish Utility Article Environment and an Analysis on the Forms and Significance of the Telephone |
| Rantonen Petri | Three Layers - The Path of Strategic Thinking |
| Remes Mikko | Analysis and design of ambulance interiors by Profile Vehicles Ltd. |
| Rissanen Kati | Lumo – Designing a Koli Souvenir Jewellery Series |
| Ritari Tuomas | User Interface Concept for a Future Vehicle such as a Car |
| Ruotsalainen Toni | Designing a Concept Model of a Digital Camera – Possibilities of Future Technology |
| Salmi Jenni | Design of shop premises for Kymen Keittiötukku Oy |
| Salo Antti | Benchmarking as a guideline for a starting company |
| sannholm linda | The Design Process of a Jewelry Set |
| Savolainen Jarkko | The Quarterman, a Set of Objects of a Sci-fi Short Film |
| Sironen Kaisu | Signs in jewellery. A Jewellery Series for Kajaani Riding Club |
| Tamminen Arja | Designing a Set of Furnishing Lamps with X-ray Pictures |
| Välimaa Paula | Jewellery series to Aino, Ilmarinen and Lemminkäinen of today |
| Väänänen Markus | A Hands Free Jewel |
| Wahlberg Maria | Marketing in the Trade of Jewellery -an Assessment of the Current Situation and Ideas of Improvement |